We had a bit of fun developing a snakes and ladders board game with some of our eResearch infrastructure provider partners. This game illustrates the roles played by AARNet, AAF (Australian Access Federation) and some of the NCRIS (National Collaborative Research Infrastructure Services) capabilities supporting the research sector.
The game follows Elle, a researcher with data outcomes that cannot be accomplished without some help. Throughout the game Elle faces some data challenges that disrupt her workflow represented by the snakes. Fortunately Elle is helped by these eResearch infrastructure providers and is able to excel her data and improve her research outcomes.
Elle is a herpetologist (studying snakes) for the University of Australian Wildlife. Elle hit a brick wall with her research and now has to run complex climate and biodiversity simulations to determine habitat changes for snakes. These simulations will generate considerably more data that needs to be stored and shared with collaborators around the country. Elle heard from a colleague that there are national eResearch providers that can help by providing her with access to the services she needs.
Find out how these providers help Elle by playing the game.
Download a copy of the game (PDF 609KB)
NOTE: Print A3 double sided.
Having a national ICT infrastructure that supports research impact and excellence is critical to drive economic, environmental, health and social benefits for Australia. Australian Access Federation (AAF), Australia’s Academic and Research Network (AARNet), Australian National Data Service (ANDS), National eResearch Collaboration Tools and Resources (NeCTAR) and Research Data Services (RDS) work in collaboration to provide services and support for the eResearch sector.
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